Official Play In The Bay Sport & Social Men's 5 on 5 Basketball Rules
- Two 20-minute halves
- Each team is allowed (2) time-outs per half - unused TOs do not carry over to 2nd half
- Running clock except for final 2 minutes of the 2nd half (unless a team is up by 15 points or more)
- In the case of a tie at the end or regulation there will be a 2:00 minute overtime with each team being awarded one time-out for the overtime period
- Each player most play a minimum of (2) two regular season games to play in the playoffs
BEGINNING OF THE GAME
The beginning of the game starts with a jump ball. Possession for all following jump balls are alternate possessions. The start of all overtimes begin with a jump ball.
Each team shall field no more than 5 players on the court at one time. Teams may have as many players on their roster as they choose (10 jerseys maximum will be given to each team).
Teams will have until 10 minutes past the designated start time to field a legal team. Shorthanded teams may play a legal game with a minimum of 4 players. Teams fielding less than 4 players will receive a forfeit. Winning team will get 10 points. Exception: Teams with less than 4 players may still play a legal game but only with the opposing teams consent. All teams consenting to play a legal game with less than the allowed minimum waive their right to a forfeit win. If a team no shows or gives less than 24 hr notice, they will be charged $50 and the offended team will receive the funds.
There is no limit on the amount of substitutions per team. Substitutions will only occur during stoppages of play. During the course of the regular season teams are allowed to pick up players that are not on their roster in order to field a full team. In playoffs no non-roster players will be allowed to play.
Play is divided into (2) 20-minute halves separated by a brief halftime break. There will be a running clock except for the final 2 minutes of play. During the final 2 minutes the clock will stop on all whistles and timeouts. During the final 2 minutes, time will remain running during made field goals. The clock will not stop in the last two minutes of the second half when one team is ahead by 15 or more points. The clock will be maintained by a scorekeeper or one of the referees. Each team is granted 2 timeouts per half, unused time outs do not carry over to the second half. If in the first 38 minutes a TO is called prior to a free throw, the time will remained stopped during the free throws until the ball is live again.
Each overtime period is 2 minutes. The clock runs continuously during the first minute and stops in the last minute on whistles and timeouts. Each team is awarded 1 timeout per overtime period. Time-outs do not carry over from regulation to the overtime period. Except for playoffs, the game will end in a tie after 2 overtime periods have been played. In the playoffs 2 minute overtimes will continue until there is a winner.
Personal fouls will be recorded for all leagues. Players will foul-out after being awarded their 5th personal foul. All technical fouls will be recorded as personal fouls.
A team begins shooting one-and-one on the seventh team foul of each half and continues shooting one-and-one on any following fouls until the tenth team foul. On the tenth team foul teams will be awarded two free throws for that and every team foul during the remainder of the half. If a technical foul happens to be the seventh team foul, the team will shoot the two free throws for the technical and receive the ball, however they will not receive the bonus one and one. All shooting fouls are 2 shot fouls unless the shooter is attempting a 3 point shot. Then they will receive three shots. If a foul is an intentional foul the player will receive 2 shots and the ball.
Technical fouls are counted as personal fouls. Any individual that is assessed two technical fouls will be ejected from the game. (Depending on the severity of the technical foul a player can be ejected after being assessed 1 technical under the discretion of the referee.)
All technical fouls result in 2 free throws and ball possession.
- Normal rules and penalties of the NCAA apply unless exceptions have been made herein.
- The 3-point field goal is in effect if the court has a line marked.
- Backcourt violations will be in effect unless otherwise noted.
- Dunking may or may not be allowed based on the facility. Check with your league monitor.
- Free-Throw Administration: When Administering free throws the first marked lane space (the lane space adjacent to the end line) no player shall occupy this space.
- The second marked lane space shall be occupied by opponents of the free thrower. No teammate of the free thrower shall occupy either of these marked lane spaces.
- The third marked lane spaces on each side may be occupied by teammates of the free thrower.
- The fourth marked lane spaces may by occupied by opponents of the free thrower.
- Any player, other than the free thrower, who does not occupy marked lane space must be behind the free throw line extended and behind the three-point line.
The Play In The Bay Sport & Social Club will provide paid referees for each game. Refs have the power to remove any player(s) from a game or the the facility if deemed necessary.
If your team forfeits a game during the season, the following rules apply:
First Offense: Loss of game and warning issued.
Second Offense: Loss of game and staff reserves the right to remove team from playoffs.
Third Offense: Removal from the league
If you know in advance that your team is going to forfeit a game, we implore you to email the Commish. This does not mean that your team will not receive the loss and a forfeit.
Teams have until ten minutes past the designated start time to field a full squad (or the league minimum of players required according to rules). If at that time a team is unable to field a legal team, it will be up to the staff and the opposing captain to determine whether a team will receive a forfeit win or if a team will allow the opposing team to play a legal game with less than league minimum of players required according to the rules.
The updated standings will be posted weekly online. The standings will display each teams rank within its skill level. Rank is based on standing points (1 point for a win, 0 for a loss, -1 for a forfeit). First tie-breaker is head to head matchups. Second tie-breaker is overall point differential.
Playoffs will begin immediately following the end of the regular season and will typically last 2 weeks. Playoffs are single elimination.
Seeding: Teams are seeded according to the standings at the end of the regular season.
In order to participate in the league, each participant must be on the official roster and have clicked through the waiver on playinthebay.com. Captains, make sure every player is officially on your roster by registering through the league website.
The purpose of Play In The Bay Sport and Social Club is to have fun. We hope that all participants keep that in mind when becoming involved. Although the games may become intense, you still can be competitive while maintaining good sportsmanship. With this said, any behavior deemed unacceptable by staff may result in suspension and/or ejection from a game or the league. Abuse of officials, referees, and other staff (physical or use of profanity) will not be tolerated. PBSSC reserves the right to remove a player from a game or a league if they are considered to be bringing down the quality of the league. PBSSC will not tolerate fighting! Fighting will be an automatic ejection from any game and in most cases ejection from the league for the remainder of the season.
To coordinate and run the league, our refs and/or staff will be available at all times to help the league run as smoothly as possible. If you have questions regarding schedules, policies, rule interpretations, directions to the bar, etc. please ask. .
Each team will be given a maximum of 10 numbered PBSSC colored basketball shirts to wear as their team uniforms. The team that wins in the playoffs will receive championship prizes.
These policies are designed to make the league run as smoothly and safely as possible, and provide continuity for its participants. Each player in the league is responsible for this information: please advise your team of these rules and thanks for playing.